Poly particles

I’m not sure this is a good idea or what, but I’ve made another shader, that takes a particle system and creates a low poly version of the particles.. Looks like this:

Screenshots: 

   
    
 
Screenshots are nice and all, but video says more than a thousand screenshots..

I guess it will probably be quite heavy, since it needs extra camera that renders a displacement texture.. But it does look good or what? 

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